Kara's Point

 

Starting town: Kara's Point

Some background -- Kara's Point is a village sized town located on a hillside. It is surrounded by wooden palisade and is more of a trading town then a farm village.

It is located 1 days march from Raven Rock, but is located on the "wrong" side of the river. (Thus, to get to Raven rock one must cross the river, by ferrymen or boats. ) Raven Rock is a city that provides any services (Mage guild, fighters guild, shops, ect) that the players need.
Kara's Point is smaller, though due to current events may grow. Outside of being a area that can be defended, its main economy prior to the opening of blackgate to exploration and looting has been a key stop of trade caravans between Raven Rock and Redfort. Redfort, which is two days away to the south west is a key iron ore mine, where ore is converted to pig iron and then sent to the forges of Raven Rock.

There is a 1 in 6 chance of any day of a trade caravan to be in town, going to Redfort or Raven Rock.

Kara's Point has been ruled for the last 50 years by the Oakensheild Family, who main goal outside of maintaining power is keeping Kara's Point independent from outside powers. The Trading nature of Kara's point means that there is a fair amount of gold and silver coinage, and in simple terms, anything below 500 GP in value can be sold without issue in Kara's point (with the discounts vendors demand) and more expensive items will need to be sold at Raven Rock or be handled by various agents (who will do the legwork but will get a cut).

The Caravans are always hiring swords to help protect them, 1 gp a day, room and board included.

Nearby locations include Raven Rock (1 day plus river crossing away), Redfort (2 days to the south west), Blackgate (2 days to the west-northwest), Oldstones (1 day to the west), and Hewe (3 days to the west)

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